Tax Breaks Don’t Hurt Video Games, Intellectual Property Does

by Matt McCaffrey
Mises.org

This year’s Electronic Entertainment Expo is in full swing, allowing gamers to feast their eyes on the best the industry has to offer in the foreseeable (yet inevitably delayed) future. E3 usually features the biggest publishers hyping their flagship titles, but there’s always more on offer at the event than the usual annual updates to shooters and sports franchises.

Gaming is in a kind of golden age, with an imaginative indie scene flourishing alongside the AAA titles of the major publishers, and it’s encouraging to see so much creativity being poured into the medium. At the same time, gaming is sometimes likened to the movie industry in that it’s criticized for focusing too much on expanding the same tired, big-budget franchises year after year, and not enough on producing compelling original content.

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